using Perfect.Marshal;
using System.Xml;

namespace editor
{
namespace cfg.obj
{
[System.Serializable]
public abstract class OpInterruptable : UIOperationItem
 {

    public float duration ;
     public cfg.blueprint.InvokeBlueprintExecutor onStart  = new cfg.blueprint.InvokeBlueprintExecutor();
     public cfg.blueprint.InvokeBlueprintExecutor onInterrupt  = new cfg.blueprint.InvokeBlueprintExecutor();
     public cfg.blueprint.InvokeBlueprintExecutor onFinish  = new cfg.blueprint.InvokeBlueprintExecutor();
     


}
}
}
